成人快手

Turning something you love into a full-time job is the ultimate dream for many people 鈥 and FalseSymmetry has managed to do just that.

The gamer and video creator has amassed almost 450k subscribers on her YouTube channel alone and when not making videos, she鈥檚 teaming up with other creators on fun projects or attending gaming events.

Last year, FalseSymmetry took part in the launch week of 成人快手 micro:bit - the next gen and for National Careers Week (4 鈥 9 March), we caught up with her again to get some advice for others who鈥檇 like to follow in her footsteps.

FalseSymmetry (also known as Katy) has been gaming for almost as long as she can remember and has achieved many people鈥檚 ambition of turning her pastime into a career.

But where did it all begin? She told us: 鈥淟ike a lot of people I got into gaming as a child, starting with early games consoles like the original PlayStation and also the Game Boy. From there, my family had a shared PC so I got into computer gaming and my interest never really stopped, though it wasn鈥檛 until I started playing Minecraft that I moved almost entirely to PC gaming.鈥

Watch as FalseSymmetry fronts an assembly video for the 成人快手 micro:bit - the next gen campaign alongside Newsround's De-Graft Mensah

鈥淚 realised YouTube was a viable career choice and that the creators I'd watch were doing it full-time鈥

In 2011 Katy started making Minecraft videos for YouTube, however, even before then she knew that for some people making videos could be a serious business.

She explains: 鈥淏efore starting my channel I realised YouTube was a viable career choice and that the creators I'd watch were doing it full-time. However, when I started making my own videos, I always thought it would just be as a hobby. It wasn鈥檛 until I started getting more regular viewers that I thought I could potentially make it a career.鈥

Katy was invited to join the Hermitcraft community in 2014 and it was at this point she realised creating content could be more than a hobby: 鈥淲hen I got invited to join the Hermitcraft Server I decided to give it a go full-time as it gave my channel the boost in viewership it needed for that to happen. I was lucky enough to not only be invited, but that the timing was after finishing my degree and before I had fully committed to another job. So I was able to give it all my attention to see if it could work out.鈥

As it turns out, Katy never looked back and she now uploads weekly videos as well as livestreaming a couple of times each week.So what does she enjoy most about her job? 鈥淚 really enjoy the community aspect of what I do and it can be inspiring for someone like myself to work alongside other people who have different ideas.

鈥淭he best way to learn most things is to just do it"
FalseSymmetry
Image caption,
FalseSymmetry (aka Katy) uploads weekly videos to her popular YouTube channel and also livestreams a couple of times each week.

鈥淭here are many enjoyable aspects about the job 鈥 I鈥檓 not sure I could list them all. Being able to meet and work with other like-minded creators on fun projects, meeting viewers at events I've been able to attend and put faces to the numbers. And just being able to create the videos I wish to make has been incredibly rewarding.鈥

What advice then does she have for those who鈥檇 like to make it their career, just like she did? 鈥淭he best way to learn most things is to just do it, and that鈥檚 the same with making videos. Even if you don鈥檛 upload it, you鈥檒l learn so much from watching it back. If you鈥檙e unsure where to start, do some research. You can learn almost anything on the internet which makes it very easy to get going and find what you鈥檙e passionate about.

鈥淚 enjoy gaming, but also art and creating things. So it made sense to me that Minecraft-based videos where I get to build cool things would be my focus. Because I'm enjoying what I do in the videos means the viewers hopefully enjoy it more too! But for you that passion may be different games or telling stories. So create something that interests you!鈥

Katy says she鈥檚 noticed an increase in the number of female gamers since she first started playing over ten years ago, telling us: 鈥淚've definitely seen a rise, both in the viewership side of things and also in the content creation itself. I鈥檝e noticed a lot of Minecraft creators coming up in the space have been women and on social media there are a lot more women in the tech and gaming industries in general which is really great.鈥

FalseSymmetry
Image caption,
FalseSymmetry (aka Katy) uploads weekly videos to her popular YouTube channel and also livestreams a couple of times each week.

She puts part of this down to gaming being more accessible than ever before: 鈥淭he internet and social media have made it easier for people to get into gaming spaces and learning new things online in general has become a lot easier.鈥

Two female primary school pupils hold up a micro:bit in front of a laptop
Image caption,
FalseSymmetry (aka Katy) believes the micro:bit will inspire more children to code their own games.

Last year Katy fronted an assembly video for the 成人快手 micro:bit 鈥 the next gen campaign, which aims to boost digital skills in primary school children. She believes initiatives like this will help to boost interest even further in careers in both coding and gaming: 鈥淚t feels as though it鈥檚 become a lot easier to find different ways to learn coding because there's so much information online. It鈥檚 much more straightforward now to find what you need and to learn in a way that works for you."

Things have definitely moved on from her own childhood, as she told us: 鈥淲hen I was at school there wasn鈥檛 an option to do any sort of coding or technical stuff so I think it鈥檚 a really positive thing that children can use the micro:bits at a young age and have a go and hopefully they will stick with it.

鈥淚鈥檓 very passionate about making learning fun and I think the micro:bit will definitely inspire primary school children to go on to code their own games or go into a career in coding.鈥

If you鈥檙e interested in learning more about careers in Science and Technology, visit our Bitesize Careers site.

The 成人快手 micro:bit playground survey was created to help children aged 7 - 11 get to grips with data science and digital skills in a fun and practical way. Find out more about the seven activities and get free resources on the playground survey site.

This article was published in February 2024.

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