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Archives for November 2009

Test-driven Development in Agile Projects

Profile picture for Giv Parvaneh Giv Parvaneh

Post categories: ,听,听

15:15 UK time, Thursday, 19 November 2009

Comments (6)

Hi, I'm , and I'm a senior PHP web developer at the 成人快手. When I started working here earlier this year, I quickly realised that I would have to re-think the way I develop web applications. As a public service and one of the most visited websites in the UK, the 成人快手 has an obligation to deliver quality products; the websites we build not only have to conform to web standards and be fully accessible, they need to be scalable to handle millions of users. Quickly hacking things together isn't really an option here...

The need for speed

Developers at the 成人快手 tend to use as a way to quickly release iterations of products. But where does fit in with the short development and release cycles? How can we maintain the quality of our code when things need to change so fast?

A confession

OK: I'm guilty of releasing untested code in the past, where I've needed to meet deadlines. I'm probably not alone. And if you're a developer who's worked in a big team, you'll know that often you'll have to work with code that was written by your predecessors or contractors who didn't create 'test-friendly' code. Often this means having to waste time re-writing the code so that it can be tested. Naturally, this eats into your valuable development time during .

The states that we should value "Working software over comprehensive documentation". Some might see a problem here, because this seems to place a higher importance on "working software" than the quality of that software. The way I see it, you can't truly maintain "working software" if it's not well-tested... and the truth remains that many developers compromise good test coverage in order to complete tasks by the deadline. So what can we do?

A compromise

One thing I love about Python is its built-in support for documentation and testing. Even if you're not in the habit of writing unit tests for your code, you should at least comment your code so that you and other developers know what your classes and methods do. Python's "" kills two birds with one stone: as you write your comments, you can optionally specify how the code should be used and what the expected outcome should be. Comments now serve as valuable documentation for your code, and can be executed as a test to ensure your logic is intact.

This method is not supposed to replace unit tests. In fact, there's only so much you can do with doctests, and your code can quickly become a huge mess if you try to write too many. But the idea is that they can be quickly used when you don't have time to write a full test suite. Some tests is better than no tests.

Let's have a look at an example in Python first:

def greetings(your_name):
    return 'hello, %s!' % (your_name)

This function takes a person's name as an argument and returns a greetings message. Let's add this description and a test to the docs:

def greetings(your_name):
    """
    This function takes a person's name and 
    returns a greetings message
    >>> greetings('Auntie')
    'hello, Auntie!'
    """
    return 'hello, %s!' % (your_name)

When you execute this script, Python is smart enough to know ">>>" means the comment needs to be interpreted as code and what the returned value should be.

We use PHP at the 成人快手, so I did some research and came across a PHP equivalent called , which can be installed via Pear. Here's the PHP version of the above function:

/**
* This function takes a person's name and 
* returns a greetings message
* 
* greetings('Auntie');
* // expects:
* // 'hello, Auntie!'
* 
*/
function greetings($your_name)
{
    return 'hello, ' . $your_name . '!';
}

You can test this by running $ phpdt example.php in your terminal. The comments inside the <code> tags will be interpreted as PHP code.

Testing times

These are simple examples, but you can see how easily you could combine your comments with some testing to make sure that any accidental changes in your code are caught. Again, doctests aren't meant to replace unit tests, but they might help to keep things working when you're faced with the need to write code faster than your tests can keep up.

I plan to try adding doctests to my code, as well as continue writing proper unit tests in . I'd be really interested to hear from anyone who has tried this approach: on large applications, is this a good way to move fast without letting your test coverage slip?

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Extending OpenSocial and Shindig: a crash course

Profile picture for Ben Smith Ben Smith

Post categories: ,听

11:20 UK time, Friday, 6 November 2009

Comments (5)

Hi, I'm , and I鈥檓 developing a new set of web services that add social features to 成人快手 Online. Starting this project was clearly an exciting prospect, but without a handy crash course on how to get going, we ran into our fair share of problems. Now that we鈥檝e solved a few of them, I thought I鈥檇 better start writing about it.

Forging ahead

The 成人快手鈥檚 overall web architecture has been rebuilt over the last couple of years, and a new breed of websites is now starting to appear (the platform's called 'The Forge', and you'll hear more about it soon). In a nutshell, these new sites are delivered through an application layer that relies on making HTTP calls to ish web services to get the data they need.

If we want to develop something social, we need some social web-services, and you don鈥檛 have to look too far into this before the jumps out and does a little dance in front of you. (Well, that鈥檚 what it did for me, but I may have been .)

It鈥檚 Open and it鈥檚 Social

OpenSocial defines a common set of APIs that applications can be developed against. The REST API allows applications to make HTTP requests, and get back things like a list of a user鈥檚 friends

/people/<userId>/@friends

or their recent activity

/activities/<userId>/@friends

Lovely stuff. Not only do we have a specification to work to, we have a popular one that many applications have already been developed against.

Additionally, to aid in the development of OpenSocial-compliant sites, the project provides OpenSocial implementations in both and . As the 成人快手鈥檚 new platform is particularly fond of developing web services in Java, it鈥檚 all looking pretty good.

Is that it?

Unfortunately, life is never that easy. OpenSocial is designed to be a generic API to present your data through, whether you鈥檙e a , a or a jonnynewsite.com. But different websites have different needs: different relationship models, and various data and business logic around the creation of things like new users or relationships between them. It would be presumptuous of OpenSocial to define how a website should approach them, so it doesn鈥檛.

For example, while OpenSocial allows clients to get a user鈥檚 information:

/people/<userId>/@self

it doesn鈥檛 define a way to create a new user. So we have to do these things ourselves.

A bit of a Shindig

Shindig, the OpenSocial container implementation, quite rightly implements the OpenSocial specification and no more. As everyone will have their own infrastructure, with different databases, key-value stores and identity systems, Shindig defines software-level for you to implement. So, for Shindig to be able to respond to:

/people/<userId>/@self

you need to implement:

Future<Person> getPerson(
    UserId id, Set<String> fields, SecurityToken token)
    throws ProtocolException;

which is defined in the interface.

Extending OpenSocial

The 成人快手 website has no social graph or any real social features to speak of. This meant that when we started, we were presented with an interesting opportunity: with no existing system to integrate with, could we extend the OpenSocial spec, and Shindig itself, to provide the features we were missing?

As I mentioned before, OpenSocial allows clients to retrieve a user鈥檚 friends:

/people/<userId>/@friends

So, to create a friendship between two users that鈥檚 consistent with the existing API calls, it seemed reasonable to POST a document (JSON in this case) that contains the new friend鈥檚 userId to the same URL:

POST {id: 鈥<friendId>鈥檥
/people/<userId>/@friends

Some may argue that a PUT to:

/people/<userId>/@friends/<friendId>

would smell more RESTful, but it鈥檚 not really any better and, considering the of OpenSocial鈥檚 RESTful-ness, keeping the API consistent was most important. However, if we were, say, keeping a description of the type of friendship (colleague, family, etc.) then we would need to be able to update that metadata, and would have PUT to the specific friendship resource:

PUT {type: 鈥榗olleague鈥檥
/people/<userId>/@friends/<friendId>

Extending Shindig

To add this function to Shindig, it鈥檚 a matter of extending the right bits. I鈥檝e created a on that shows how you can do this, but it鈥檚 worth saying that this isn鈥檛 production code, especially as it is backed by a non-persistent JSON store (and probably has more bugs in it than a ). As I mentioned earlier, Shindig specifies a service layer for you to implement. Conveniently, they also provide a that persists to an in-memory JSON store which is populated with dummy data.

Shindig is sensibly split into layers: the , the , and the (there鈥檚 actually a lot more to it than that, but you can read about that here). To extend the RESTful API you have to define the new endpoint in the appropriate handler, and a service that will administer the appropriate model objects.

So, to allow clients to POST new friendships to /people/<userId>/@friends, you must firstly extend the :

@Service(name = 鈥減eople鈥, path = 鈥/{userId}+/{groupId}/{personId}+鈥) 
public class PersonHandlerImpl extends PersonHandler {

Now you can implement a createFriends() method that will respond to POSTs to /people/<userId>/@friends:

@Operation(httpMethods = 鈥淧OST鈥, path = 鈥/{userId}+/@friends鈥)
public Future<?> createFriends(SocialRequestItem request) 
    throws ProtocolException {

You can see exactly how this is done in . The annotations are Shindig鈥檚 own home-brewed routing mechanism, but they鈥檙e pretty standard MVC controller fare. The handler itself shouldn鈥檛 do the work of creating a friendship, but should leave this to a service :

public interface RelationshipService {
  public void createRelationship(String personId, String friendId);

Now you have to implement the RelationshipService, in much the same way as you need to implement Shindig鈥檚 own standard services. As this is an example I simply to include a fleshed out createRelationship() method:

public class JsonDbServiceExample extends JsonDbOpensocialService
    implements RelationshipService {
  public void createRelationship(String personId, String friendId) {

Dependency issues

This is all fine and dandy, but how do any of these pieces actually know to use each other?

Shindig uses , a lightweight dependancy injection framework, which you use to tell the system that you actually want to use your handler and service implementations over theirs. To do this, you simply reference your own in your or .

It鈥檚 also worth mentioning that you can integrate Shindig and Guice with , which also provides dependancy injection and is very popular, as on the Shindig .

Anyway, if you fancy trying it out, the and, assuming the code still works, tinker to your heart鈥檚 content.

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