Using amplification, direction, transitions and volume
When designing sound, there are several other aspects to consider, including:
- amplificationThe process of increasing the reach of sound.
- direction
- pre-setSound or music played prior to a performance.
- transitions
- volume
Amplification
Amplification is the process of increasing the reach of the sound. In theatre this is usually achieved through the use of microphones, amplifierA device that increases the volume of a sound. and speakers.
Direction
Sound can travel in a variety of directions by positioning speakers in different parts of the auditoriumA place where the audience are situated to see and hear the performance.. Altering the position of the speakers can create an effect that makes a piece more immersive, such as surround soundA sound effect where the sound appears to surround the listener..
Pre-set
A sound designer may consider using sound or music as the audience enter the auditorium before the performance begins, to help establish the mood or setting of a piece. It can be as simple as the sound of waves crashing to suggest that the action takes place at the seaside.
Transitions
A sound designer may use sound or music to help with the transition from one scene to the next. This can help to speed up or slow down the pace of the play and can help to establish the setting of a scene. For example, upbeat fast-paced music might be used with a train whistle sound effect to suggest a move from one location to another.
Volume
Volume refers to how loud or quiet sound is within a production. While the volume needs to be loud enough for the audience to hear everything, it can be altered for dramatic effect.